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These are separate products — not the Roblox plugin

ZeroAPIAI OS is our flagship product for Roblox. The other engine assistants are separate standalone apps purchased individually. Templates and licenses for one engine don't carry over to another.

View Roblox OS
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Godot 4
GDScript & C# · Open Source

AI coding assistant built for Godot 4 that writes GDScript. Knows Nodes, Signals, @export, and the Godot scene system.

Streaming responses with LCS diff review
Per-file patch panel — apply changes one script at a time
55+ Godot-specific system templates
Template packs for RPG, platformer, and shooter genres
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Unreal Engine 5
C++ & Blueprint · AAA 3D

AI coding assistant docked right inside the UE5 editor. Generates C++ and Blueprint logic, scans your project for context, and fixes compile errors in one click — powered by Ollama, OpenAI, or Anthropic.

45+ UE5 templates — Actor, GAS, Multiplayer, Blueprint, AI, UMG
Project scanner indexes Source/ and Content/ for context
Fix Errors button — paste compile errors, AI patches them all
LCS diff review + Apply Patch with automatic .bak backups
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Construct 3
Event Sheets & JavaScript · Browser Games

AI assistant for Construct 3 that runs locally on Ollama — no API costs. Generates event sheets and C3 JavaScript, analyzes your project, and answers Construct questions right alongside the editor.

Event Sheet generator + production-ready C3 JavaScript
Project Analyzer — search layouts, objects & events, AI review
Game-system template library + 40+ built-in prompts
Installs as a .c3addon or runs as a companion panel
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GDevelop
No-Code / Event-Based Engine

AI assistant for GDevelop that understands event-based game logic, behaviors, and extensions — no coding required.

7 system templates + 8 genre-specific templates
Works with GDevelop's JavaScript extension system
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VS Code Extension
Universal Code Editor

AI copilot inside VS Code. Supports multiple AI providers — Ollama, OpenAI, Anthropic. Works with any language or project.

Multi-provider: Ollama, OpenAI, Anthropic
Diff preview before applying any change
Export chat history, 25+ code templates
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JetBrains IDEs
IntelliJ, Rider, PyCharm & more

AI plugin for all JetBrains IDEs. Multi-provider support with 70+ templates including game dev and general programming.

Supports Ollama, OpenAI, and Claude
70+ templates including game development
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Cocos Creator 3.x
TypeScript · Mobile & Web

AI assistant for Cocos Creator that writes TypeScript components, knows the Cocos node system, and handles mobile-first game patterns.

179 Cocos-specific templates
6-language interface (EN, ZH, JA, KO, PT, ES)
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Phaser 3
TypeScript · Browser Games

AI assistant for Phaser 3 that writes TypeScript game code. Knows Phaser scenes, physics, input, and the browser game loop.

85+ templates + 22 complete game starters
Browser-ready TypeScript output
Raylib
C / C++ / C# / Rust / Zig / Go / Python

AI assistant for Raylib supporting 7 languages. Writes game code in whichever language you use with Raylib's simple API.

88 templates + 22 game starters
C, C++, C#, Rust, Zig, Go, Python
❤️
LÖVE 2D
Lua · Cross-Platform

AI assistant for LÖVE 2D that writes Lua. Knows LÖVE's callbacks, graphics system, physics, and asset loading patterns.

55 system templates + 12 game templates
Full Lua output — no transpilation
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Solar2D
Lua · Mobile Games

AI assistant for Solar2D (Corona SDK) that writes Lua for mobile games. Knows Solar2D's display objects, physics, and mobile platform patterns.

55 system templates + 12 mobile game templates
iOS and Android focused patterns
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RPG Maker MZ
JavaScript Plugins

AI assistant for RPG Maker MZ that writes JavaScript plugins. Understands MZ's plugin system, parameters, and game database structure.

6 PRO templates + 47+ prompts
Copy/save output directly from the panel
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Ren'Py
Python / Ren'Py Script · Visual Novels

AI assistant for Ren'Py that writes Ren'Py script and Python. Knows labels, menus, characters, and visual novel narrative structures.

8 templates + 35+ prompts
Inventory, stat, and save systems included
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Unity
C# · Cross-Platform

AI coding assistant for Unity that writes C# MonoBehaviours, ScriptableObjects, and editor scripts. Knows Unity's component model and lifecycle methods.

C# output using Unity APIs and patterns
MonoBehaviour, coroutines, physics, UI
Templates for common Unity game systems
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GameMaker
GML · 2D Games

AI assistant for GameMaker that writes GML. Understands GameMaker's object system, rooms, events, and built-in functions for 2D game development.

GML output — proper GameMaker syntax
Knows objects, sprites, rooms, and events
Templates for 2D action, platformer, and RPG systems
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Defold
Lua · Cross-Platform

AI coding assistant for Defold that writes Lua scripts. Knows Defold's message-passing system, components, collections, and game object lifecycle.

Lua output using Defold APIs
go.property, msg.post, components, factories
Templates for Defold game systems
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MonoGame
C# · Low-Level Framework

AI assistant for MonoGame that writes C# using the MonoGame framework. Understands the game loop, SpriteBatch, content pipeline, and XNA-style patterns.

C# output with MonoGame APIs
Game loop, input, drawing, and audio
Templates for 2D game systems